Games / Command flash cards

Command flash cards

Each card shows one command, variable, or piece of a real report, and asks what it means; pick the answer from four options. 767 cards, grouped by what they cover.

Fundamentals

The ideas the rest of it rests on, independent of any tool.

Constraints and timing

What the design is asked to do, and how the timer reports whether it does it.

The open flow

Driving OpenROAD and its reference flow: the commands, and the variables that steer them.

Technology and sign-off

The library a design is built from, and the checks it must pass to be manufactured.

File formats

The files a design travels in: what each one carries and how to read it.

Scripting

The language the tools are driven with.